The title Sonic Frontiers has a lot of winks to Sega’s blue hedgehog story. Although Sonic Frontiers is an open world game experience, you can still play classic levels in broad sense of the term. The cyberspace missions 1-3 in Sonic Frontiers have a similar mechanic that those classic 16-bits games.
In this article you will learn how to complete all the cyberspace missions 1-3 in Sonic Frontiers and get the keys. When you collect all the keys you can find the Chaos Emerald and fight against the guardian titans of the island.
Sonic Frontiers cyberspace level 1-3
The premise is similar to previous levels. Sonic must get to the finish line but there are also keys hidden along the map. Each level has three additional missions in order to get all the keys. There’s one key per mission and three additional ones that you receive after ending it all.
In the third Sonic Frontiers cyberspace mission you play with a lateral scrolling screen. It’s similar to the first games of the Sonic saga. The missions are pretty similar, you need to finish the level with a level of rings (80) You also need to reach the finish line in record time to get S rank and find the 5 rings of Red Stars.
Finish the level with 80 rings
The quantity is similar to that you need in Cyberspace 1-2. There are several rings scattered around the level in any of the routes to reach this amount in the first try. You can explore the floor levels to obtain more rings.
As the enemies are quite a few, the only problem is the spike trap at the beginning of the level. Even if you don’t avoid this trap, you can still get 80 rings running around the level.
Get a S Rank time
Sonic Frontiers cyberspace 1-3 level requires to finish in less than 1 minute to get the S Rank. The map doesn’t include too many bifurcations and the shortcuts are relatively easy to find. Try to follow the upper routers and you will find more rings as well as Red Star rings
Find 5 Red Star rings
You need to find 5 Red Star rings to find all the keys and they are hidden along the level. The first one is at the end of the second railing. Immediately after the spikes trap stop using the turbo and rush your maximum jump to reach it.
The second one is a little further ahead. After using the trampoline you have to attack some balloons and after destroying the last own let yourself fall on the impulse ring. You will find a Red Star ring and a x10 ring.
When looking for the third Red Star ring take the lower route. There’s no secret. Follow straight, jump over the piers and avoid the irregular terrain. Use the loop and rebound on a pier with another railing to find the fourth ring. Use the orange impulse ring to get more rings, speed and avoid two GUN tanks.
Finally, the fifth ring is part of the common route and you will grab it after jumping the last level accelerator. The pier throws you up and you can get the fifth Red Star ring during the jump.
These are the most important keys and tricks to complete the Sonic Frontiers cyberspace missions in a rush. Become the fastest player of the saga.
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